Recent content by Maron

  1. Maron

    Any Good Guides for Learning Rust Plugin Development?

    i found some tutorials but they are from 3-4 years ago and really hard to understand, it would be nice found something easy to understand and a up to date.
  2. Maron

    Researching Keep Vehicle Lights On After Dismount

    If you turn the lights on and dismount the vehicles they turn off automatically but it will be useful if they stayed on, could have a timer to keep lights on after a certain amount of time after you dismount and a option to add extra lights [like colored industrial lights] just to find your...
  3. Maron

    Suggestion Add Support for Tugboats

    Its rare but is possible to turn a Tug boat upside down...
  4. Maron

    Bring Back Wild Horses Without Saddles

    Wild spawn horses stay still and is just strange see horses staying stand still until they dye, it will be cool if they just roamed a little like a deer if they have are not owned.
  5. Maron

    Allow Holding Key to Enter Driver Seat Directly

    i always like to have a camper and i like the option to go inside the camper part to put items inside or take food from the bbq, but i hate to rotato thruu all the seats when i want to start driving the car, is possible to have an option to the always driver...
  6. Maron

    Keep Specific Inventory Slots Unsorted When Sorting

    if possible to have locked slots not included when sorting the items would be nice, like have always the first row on your inv with item you always carry like food or tools unchanged, same for backpack if possible to have a way to sort the items inside with the ability to not sort specific slots...
Back
Top
Chat commands start with a /, while console commands can be entered directly in the F1 console or server console. Use find <keyword> in console to search for available commands related to the plugin. Parameters in < > are required, while [ ] are optional.
This plugin uses Oxide's permission system. Grant or revoke permissions using oxide.grant and oxide.revoke. You can assign them to individual players or groups using their Steam id or group name.
Settings are stored in the config file found under the config/ directory. You can edit this file manually, then reload the plugin to apply your changes.
Persistent data is saved in the data/ directory. This includes things like saved settings, usage stats, or player progress depending on the plugin. Deleting a data file will reset stored progress or customizations.
Language files are located in the lang/ folder. To translate messages, copy the en.json file into your target language folder (e.g. fr, de) and edit the values. Reload the plugin after changes to apply new messages.
This section lists public methods exposed by the plugin for use in other plugins. You can call these via the CallHook method. Ensure the plugin is loaded before calling its API to avoid null reference errors.
These are custom hooks that other plugins can listen for. Simply define a method with the same name and expected parameters in your plugin to handle the event. Hooks are triggered at key moments and are useful for extending or reacting to plugin behavior.
These hooks are injected into the game's code using Harmony. They let the plugin run code at key points in the game's internal logic. You can return values to block or modify behavior. Use with caution — these are powerful and can affect core mechanics.
Cart