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Recent content by PistOffBastd

  1. PistOffBastd

    Configurable Rad Pill Duration and Strength

    A plugin to change the behavior of rad-pills. Something kinda like this Seconds after taking the pills: "01" to "30" seconds, reduce raidiation "100"%, "31" to "60" seconds, reduce raidiation "75"%, "61" to "90" seconds, reduce raidiation "50"%, "91" to "120" seconds, reduce raidiation "25"%...
  2. PistOffBastd

    Solved Delivery NPC Can Be Killed Causing Vehicle to Disappear

    I wouldn't really call this a bug but I would have never guessed this would have happened. So one of my players decides they want their mini copter to descend faster so they shoot and kill the delivery bot. The bot falls to the ground, but the vehicle disappears when a player does this. So...
  3. PistOffBastd

    Done Boats Drift Out to Sea Instead of Toward Shore

    To make boats drift out to sea as opposed drifting to shore.
  4. PistOffBastd

    Bug Invisible Parachute

    To be able to place the new boat prefabs onto the tugboats like cannons, ect.... The parachutes doesn't bug the other vehicles, but lets say one lands right outside you base, say a its motorcycle. Even thought you cant see it, you can still heat it flapping in the wind. I didn't mention it...
  5. PistOffBastd

    Temporary Health Cap After Respawn

    Heh, that was just a name idea, its not out there, I have scoured everywhere for something like it.
  6. PistOffBastd

    Temporary Health Cap After Respawn

    Its already there, right in front of me "Stayin Alive"
  7. PistOffBastd

    Temporary Health Cap After Respawn

    There's probably a better name, Death Penalty has been used 15 times already. So what do yall think about a plugin, where a player is motivated to stay alive? LETS SEE SOME VOTES!!! and Post your name ideas!! Player fresh spawns in with a max limit of 80% health, its locked at a max limit of...
  8. PistOffBastd

    Fission Reactor Power System

    Plugin that requires the test generator to use radioactive water as fuel. With adjustable power output.
  9. PistOffBastd

    Planned Vending Machines Require Fuse to Operate

    Vending machines would have a fuse box that requires a fuse to either power on, or to make a purchase. Fuse consumption could be timed, or consumed per purchase, IE 1 fuse would be good for 10 purchases.
  10. PistOffBastd

    Bug Invisible Parachute

    Any luck with this one, now that tugboats no longer spawn, I'm being asked about them daily. I did test the tug for crossing to the deep sea and they do work back and forth. Its just a matter of time before a slick plugin developer makes a plugin to mount cannons, ballista's and anchors to them.
  11. PistOffBastd

    Suggestion Hide Vending Machine Markers from Map

    Well, right on man! That's awesome. Will it get rid of the fishing camp markers too?
  12. PistOffBastd

    Suggestion Hide Vending Machine Markers from Map

    In most cases, I would 100% agree, and the request is completely self serving. But I came across "No Compound" a while back and have since been turning outpost and bandit into lootable / cobalt defended monuments just like all the others. In that process, all of the vending machine prefabs are...
  13. PistOffBastd

    Suggestion Hide Vending Machine Markers from Map

    Well, if a player deployed Vending Machine can be separated from a vanilla machine. I would say separately set each as a true false option. I'm assuming a player deployed machine has an owner ID, where vanilla is just the prefab. If I had to choose one or the other, Id choose player deployed...
  14. PistOffBastd

    Suggestion Hide Vending Machine Markers from Map

    Would you consider adding the vending machine markers in a future update?
  15. PistOffBastd

    Solved Prevent Spawning Near Monuments and Dangerous Zones

    There needs to be a, not to spawn within "xxx" from a monument. been playing around with a few maps on the test server. Spawning in radiation and places you get shot at immediately, ect... It does put you right at the center of the map though, but if its not hospitable, you don't last long.
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