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Recent content by planeat

  1. planeat

    Custom ships will not be bounced off when hit by cannon fire.

    Player & NPC custom ships will not be bounced off when hit by cannon fire.
  2. planeat

    Suggestion Option for Raidable Boats to Chase Player Boats During Combat

    suggestion add pursue config or stop attack config -------------------------------- example pursue player boat time:60s NPC boat stopped by player attack:60s
  3. planeat

    Solved Npcs Not Using Cannons Against Player Tugboat and RHIB

    1.NPC Raidable Cannon do not deal damage when attacking players boat. PVE plugin is TruePVE 2.NPC Raidable not use Cannon attack pleyer Tugboat & RHIB
  4. planeat

    Item Deletion Trashcan

    sorry ,I have found the plugin
  5. planeat

    Item Deletion Trashcan

    Add a trashcan(wood box or other container) to permanently delete items at safe zone(Outpost & Bandit Camp)
  6. planeat

    Pre-Sale Targeting NPC Boats Instead of Player Boats?

    I use PVE server! Only attack NPC scientist (PT/RHIB/Raidable Bases)?
  7. planeat

    Increase Naval Boat Floor Limit Beyond Default 2 Floors

    Modify the construction restrictions for naval boats. Example: Up boats floor limit 2 to 3~4
  8. planeat

    Suggestion Add Support for Deep Sea Event in Upcoming Naval Update

    add config 1.spawn after deep sea event start:true 2.active attack any player build boat & vehicle in deep sea:true 3.To Target SAM Sites in deep sea:true
  9. planeat

    Solved Add Option to Ignore Player-Deployed SAM Sites

    add ignore player deployed SAM config~ example Ignore player deployed SAM:true Use in PVE server
  10. planeat

    Solved Add Support for More Weather Parameters

    https://wiki.facepunch.com/rust/Weather add other Weather config? atmosphere_rayleigh atmosphere_mie atmosphere_brightness atmosphere_contrast I think it's interesting.
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