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Recent content by xiaoniu

  1. xiaoniu

    Solved Need Help Setting Up Helicopter Tiers

    I want to use paid, I don't edit cht files
  2. xiaoniu

    Solved Need Help Setting Up Helicopter Tiers

    Can you help me add this I don't really will "Cost To Call":
  3. xiaoniu

    Solved Need Help Setting Up Helicopter Tiers

    Okay, I've solved it, thank you very much for your help
  4. xiaoniu

    Solved Need Help Setting Up Helicopter Tiers

    Where can I modify this cooldown?
  5. xiaoniu

    Solved Need Help Setting Up Helicopter Tiers

    No matter how I set it up, he can't call
  6. xiaoniu

    Solved Need Help Setting Up Helicopter Tiers

    I'm using CHT store to call helicopters to tell me how to solve this
  7. xiaoniu

    Solved Need Help Setting Up Helicopter Tiers

    How to use ECO economy to buy helicopters
  8. xiaoniu

    Solved Need Help Setting Up Helicopter Tiers

    I didn't find any helicopter permissions to authorize in the adminmenu, there was only one admin
  9. xiaoniu

    Solved Need Help Setting Up Helicopter Tiers

    How do I add my modified helicopter file to the heli.shop
  10. xiaoniu

    Solved Need Help Setting Up Helicopter Tiers

    [Lv.21]★奶牛:I have just taken down the N2 helicopter at grid AC21! How do I turn off not letting it appear when defeating the helicopter
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Chat commands start with a /, while console commands can be entered directly in the F1 console or server console. Use find <keyword> in console to search for available commands related to the plugin. Parameters in < > are required, while [ ] are optional.
This plugin uses Oxide's permission system. Grant or revoke permissions using oxide.grant and oxide.revoke. You can assign them to individual players or groups using their Steam id or group name.
Settings are stored in the config file found under the config/ directory. You can edit this file manually, then reload the plugin to apply your changes.
Persistent data is saved in the data/ directory. This includes things like saved settings, usage stats, or player progress depending on the plugin. Deleting a data file will reset stored progress or customizations.
Language files are located in the lang/ folder. To translate messages, copy the en.json file into your target language folder (e.g. fr, de) and edit the values. Reload the plugin after changes to apply new messages.
This section lists public methods exposed by the plugin for use in other plugins. You can call these via the CallHook method. Ensure the plugin is loaded before calling its API to avoid null reference errors.
These are custom hooks that other plugins can listen for. Simply define a method with the same name and expected parameters in your plugin to handle the event. Hooks are triggered at key moments and are useful for extending or reacting to plugin behavior.
These hooks are injected into the game's code using Harmony. They let the plugin run code at key points in the game's internal logic. You can return values to block or modify behavior. Use with caution — these are powerful and can affect core mechanics.
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