This Rust plugin stops the same players from killing all the Bradleys across the map by applying a configurable global cooldown. Whether they're in a team, clan, or friends list, anyone in that group will be blocked from damaging another Bradley until the cooldown ends. Great for servers that want to prevent nonstop Bradley farming and give other players a fair chance to take one down too.
Permissions
bradleykillcooldown.bypass
- Allows the player to ignore the Bradley kill cooldown entirely.
Configuration
JSON:
{
"Version": "1.0.0",
"Minutes Before Player Can Kill Another Bradley": 60.0,
"Bradley Kills Needed To Start Cooldown": 1
}
Minutes Before Player Can Kill Another Bradley
- How many minutes a player and their allies must wait before being allowed to kill another Bradley APC.Bradley Kills Needed To Start Cooldown
- How many Bradley kills by the same player are required before the cooldown starts.
Localization
JSON:
{
"Notice.OnCooldown": "You must wait {0} before engaging another Bradley.",
"Notice.CooldownStarted": "You and your allies are restricted from attacking another Bradley for the next {0}."
}