This plugin helps improve your server performance by preventing fireballs from spawning when certain entities, like helicopters and flame turrets, explode. It takes effect on both newly spawned entities and those already present when the plugin is loaded. Once the plugin is unloaded, fireball spawning behavior returns to normal.
Configuration
JSON:
{
"Version": "1.0.0",
"Short Prefab Names To Remove Fireballs From": [
"minicopter.entity",
"scraptransporthelicopter",
"attackhelicopter.entity",
"flameturret.deployed"
]
}
Short Prefab Names To Remove Fireballs From
- This list contains the short prefab names of the entities from which fireballs will be removed upon explosion.