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  1. ui 16

Latest reviews

  • Clan Tag First
    5.00 star(s)
    Clan tag goes to the front just like it should. Like this plugin a lot.
    • RustyCartel
  • Custom Gather Rates
    5.00 star(s)
    Allows to easily change gather rates and the option to add increased gather rates to different...
    • RustyCartel
  • Half Looted Emptier
    5.00 star(s)
    Works perfectly and comes with good config options. No more half looted crates.
    • RustyCartel
Better No Escape
Better No Escape 1.5.2 14.99 USD
Prevents teleportation, crafting, building, and more while in combat or raiding
Unarmed Parachuting
Prevents players from equipping items while parachuting
Farming Restriction
Blocks all farming actions while building blocked, including trees, ore, and planters
Cupboard Accepts Anything
Put any item in tool cupboards
No Heli Rockets
Blocks rocket firing and flare deployment in attack helicopters
Too Heavy To Fly
Prevents players from flying helicopters while wearing heavy armor
Bradley Kill Cooldown
Adds a cooldown after killing a Bradley so the same players can't farm it nonstop
You Shall Not Spawn
Prevents certain entities from spawning
No Water Sleep
Kills players if they go to sleep while underwater
Patrol Heli No Go Monuments
Prevents the patrol helicopter from flying over specific monuments
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Chat commands start with a /, while console commands can be entered directly in the F1 console or server console. Use find <keyword> in console to search for available commands related to the plugin. Parameters in < > are required, while [ ] are optional.
This plugin uses Oxide's permission system. Grant or revoke permissions using oxide.grant and oxide.revoke. You can assign them to individual players or groups using their Steam id or group name.
Settings are stored in the config file found under the config/ directory. You can edit this file manually, then reload the plugin to apply your changes.
Persistent data is saved in the data/ directory. This includes things like saved settings, usage stats, or player progress depending on the plugin. Deleting a data file will reset stored progress or customizations.
Language files are located in the lang/ folder. To translate messages, copy the en.json file into your target language folder (e.g. fr, de) and edit the values. Reload the plugin after changes to apply new messages.
This section lists public methods exposed by the plugin for use in other plugins. You can call these via the CallHook method. Ensure the plugin is loaded before calling its API to avoid null reference errors.
These are custom hooks that other plugins can listen for. Simply define a method with the same name and expected parameters in your plugin to handle the event. Hooks are triggered at key moments and are useful for extending or reacting to plugin behavior.
These hooks are injected into the game's code using Harmony. They let the plugin run code at key points in the game's internal logic. You can return values to block or modify behavior. Use with caution — these are powerful and can affect core mechanics.
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