This plugin stops players from using water to stay safe while logged out. If they're sleeping underwater, they get killed automatically.
Permissions
nowatersleep.ignore
- Grants immunity from being killed while sleeping underwater.
Configuration
JSON:
{
"Delay Before Damage Seconds": 30.0,
"Damage Amount Per Tick": 1.0,
"Damage Interval Seconds": 1.0
}
Delay Before Damage Seconds
- How long to wait before starting to damage a player after they log out underwater.Damage Amount Per Tick
- How much damage is applied every time the timer ticks once.Damage Interval Seconds
- How often (in seconds) damage is applied while the player is still underwater.