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Remineration

Remineration 1.0.3

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Spawns additional ore nodes close to mined spots
This Rust plugin spawns extra ore nodes near where players mine, providing more ore availability without players needing to travel far.



Recommended Plugins

  • Reforestation - Keeps forests dense by replanting trees after they are cut down.

Configuration

JSON:
{
    "Version": "1.0.0",
    "Delay Before Respawning Ore Nodes Seconds": 60,
    "Minimum Number Of Ore Nodes To Spawn": 1,
    "Maximum Number Of Ore Nodes To Spawn": 2,
    "Chance To Spawn Each Ore Node": 50,
    "Minimum Spawn Radius": 5,
    "Maximum Spawn Radius": 20,
    "Maximum Search Attempts For Spawn Point": 10,
    "Check Radius For Nearby Entities": 5
}
  • Delay Before Respawning Ore Nodes Seconds - Sets the delay in seconds before additional ore nodes spawn near a mined node.
  • Minimum Number Of Ore Nodes To Spawn - Defines the minimum number of new ore nodes that can spawn near a mined location.
  • Maximum Number Of Ore Nodes To Spawn - Sets the maximum number of ore nodes that can appear around a mined area.
  • Chance To Spawn Each Ore Node - Sets the percentage chance for each ore node to spawn, adding randomness to the process.
  • Minimum Spawn Radius - Defines the minimum distance from the original node where new ore nodes can appear.
  • Maximum Spawn Radius - Specifies the maximum radius around the mined node for spawning new nodes.
  • Maximum Search Attempts For Spawn Point - Limits the number of attempts to find a valid spawn point for new nodes.
  • Check Radius For Nearby Entities - Sets the radius around a potential spawn point to check for nearby entities.
Author
VisEntities
Downloads
178
First release
Last update

Ratings

5.00 star(s) 1 reviews

Also by VisEntities

Latest updates

  1. 1.0.3

    Added more checks to prevent spawns on roads, rails, and inside rocks.
  2. 1.0.2

    Tweaked terrain detection for better ore positioning.
  3. 1.0.1

    Added a check to prevent ore nodes from spawning in no-build zones, such as around monuments.

Latest reviews

This is beautifully done, if you use Reforestation, this is a must have! The developer assists anyway he possibly can to get this plugin to work for you. My error was slighly misunderstanding one of the config file selections. This is a wonderful addition to a server with LOW node spawns or a very FOCUSED node area.. it helps spread out node spawns around the map based on people farming.
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Chat commands start with a /, while console commands can be entered directly in the F1 console or server console. Use find <keyword> in console to search for available commands related to the plugin. Parameters in < > are required, while [ ] are optional.
This plugin uses Oxide's permission system. Grant or revoke permissions using oxide.grant and oxide.revoke. You can assign them to individual players or groups using their Steam id or group name.
Settings are stored in the config file found under the config/ directory. You can edit this file manually, then reload the plugin to apply your changes.
Persistent data is saved in the data/ directory. This includes things like saved settings, usage stats, or player progress depending on the plugin. Deleting a data file will reset stored progress or customizations.
Language files are located in the lang/ folder. To translate messages, copy the en.json file into your target language folder (e.g. fr, de) and edit the values. Reload the plugin after changes to apply new messages.
This section lists public methods exposed by the plugin for use in other plugins. You can call these via the CallHook method. Ensure the plugin is loaded before calling its API to avoid null reference errors.
These are custom hooks that other plugins can listen for. Simply define a method with the same name and expected parameters in your plugin to handle the event. Hooks are triggered at key moments and are useful for extending or reacting to plugin behavior.
These hooks are injected into the game's code using Harmony. They let the plugin run code at key points in the game's internal logic. You can return values to block or modify behavior. Use with caution — these are powerful and can affect core mechanics.
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