Not an Issue Can Players Abuse Creative Mode?

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  • Silenced creative-mode console spam in the server log
    Should I worry about this? How this plugin works? Will the players have creative mode enabled in order to build on the tree and what can they abuse later on? Or I understood this changelog wrong?

    Also, are these all of my map trees?
    [Tree House] 254/258 trees marked claimable (35)
    If this value 254 is 35% of all trees the 258 value, then there's a bug going on or?
 
Also can I enable the stability? I don't want players to be able to build a sky bridge (expand 10 foundations further from the tree) due to the stability being disabled.
 
Also can I enable the stability? I don't want players to be able to build a sky bridge (expand 10 foundations further from the tree) due to the stability being disabled.
This is Dana’s info on the matter:

Stability is only set to 100% for building blocks within the tree's build zone, the build zone is a vertical rectangle 20x20 on the sides and 30 high, and once blocks go beyond that they'll follow normal stability rules, this is to prevent players from building massive bases off the tree

Just try it out – use the permission – so you can try it out on your own first.
It's working great for me.
 
Should I worry about this? How this plugin works? Will the players have creative mode enabled in order to build on the tree and what can they abuse later on? Or I understood this changelog wrong?
Players only have free placement within the tree's build zone, which is approximately 20 by 20 in width and 30 in height. Going outside that area disables the ability, as does disconnecting or unloading the plugin, so there's no way it can be abused outside the tree build zone

Also can I enable the stability? I don't want players to be able to build a sky bridge (expand 10 foundations further from the tree) due to the stability being disabled.
Stability works the same way. Only building blocks within the build zone have 100% stability (if enabled in the config). Anything built outside that follows normal Rust stability logic. This gives players enough space to build reasonably, around 5 to 6 blocks out but prevents them from building too far away from the tree
 
I'm not sure about the stability disabled but with the stability enabled you can build 2 blocks and max from the middle pre-placed blocks (if I tested right)... I don't want players to make 5-10 blocks wide bases there.

Also there's a MAJOR bug where you can duplicate (free place a lot of entities) and you can duplicate easily ladder hatch, TC, as well ladders as far as I tested. You can also place illegal ladders on the floors horizontally. That's ain't OK.
Can we have a discord chat, I'll show you images.
 
I'm not sure about the stability disabled but with the stability enabled you can build 2 blocks and max from the middle pre-placed blocks (if I tested right)... I don't want players to make 5-10 blocks wide bases there.
Just like I mentioned, if you leave Disable Tree Stability set to false, only the starter platform with the 6 triangle floors will have 100% stability. Any additional parts built onto it will use normal Rust stability logic. That allows players to build about 2-3 blocks out
If you set it to true, then all building blocks within the tree's build zone will have 100% stability, which lets them build around 5-6 blocks out. So you choose the behavior fits your setup better
image.jpg

Also there's a MAJOR bug where you can duplicate (free place a lot of entities) and you can duplicate easily ladder hatch, TC, as well ladders as far as I tested. You can also place illegal ladders on the floors horizontally. That's ain't OK.
Can we have a discord chat, I'll show you images.
That's not a bug, it's a feature
Yes players can place deployables in some odd ways, but they still have to craft and place them like normal. It's not free or infinite, and they still decay over time. As long as they can't build floating foundations, the rest is fine. Just consider it part of the charm of building in trees
 
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But if you can place 1 ladder hatch, then it's not taken out of your inventory, you can place 2nd one for free without crafting it. Then you can also pickup the 2 hatches and recycle them or whatever and put more hatches and that's all with 1 hatch. Same with the ladder and other deployables too.
 
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