Does It Support Smelting Non-Vanilla Items?

(Manky)sieve

Supporter
Hey Dana I'm just finishing configuring FurnaceGoBrrr for the first time.
It's working great on my tests so far.

I only have one question, regarding new animal meats / entities in the game.
Can I manually add these to the configuration file or must the plugin be updated ?
Thanks in advance,

Manky
 
Hey Dana I'm just finishing configuring FurnaceGoBrrr for the first time.
It's working great on my tests so far.

I only have one question, regarding new animal meats / entities in the game.
Can I manually add these to the configuration file or must the plugin be updated ?
Thanks in advance,

Manky
Jumping in if you find an answer for this elsewhere please let me know :)
Thank you!
 
You can technically add them to the config, but they won't work since they don't have a cookable/smeltable component, it would need to be custom-handled, I might add support for that in the future if there's enough interest
 
Good to know, thanks Dana!

by the way why these meats are Vanilla items from Rust.

I added the new meats to the configuration file anyway.
Then Set up many levels, each to be assigned from a skill plugin, so theres a cooking, smelting and refinery skill.
Its pretty neat. I'm sure people can live without snake, tiger and panther meats in this context :D
 
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