laimin
Customer
Hello. I’m experiencing a serious issue when players respawn at monuments using your plugin.
The problem only happens when a player spawns directly at a monument through Monument Spawns. After respawning, parts of the monument are not properly loaded on the client side. For example, loot crates, recycler, doors, or other entities may not appear visually. The player can see the ground as empty, but in reality objects exist there.
In some cases the player is also slightly rubber-banded or teleported back a short distance after spawning.
Important:
If the same player walks to the monument normally (without spawning there), everything loads correctly and there are no missing entities.
So the issue seems to be related specifically to the respawn-at-monument process, not the monument itself.
There are no console errors and no anti-cheat violations. The server is stable and this does not happen with normal movement — only when spawning directly at the monument.
This creates gameplay issues because players cannot see loot containers or interact with objects properly until they leave and return or reconnect.
Could you please check if the respawn logic might be causing incomplete network entity loading or snapshot issues after spawning?
The problem only happens when a player spawns directly at a monument through Monument Spawns. After respawning, parts of the monument are not properly loaded on the client side. For example, loot crates, recycler, doors, or other entities may not appear visually. The player can see the ground as empty, but in reality objects exist there.
In some cases the player is also slightly rubber-banded or teleported back a short distance after spawning.
Important:
If the same player walks to the monument normally (without spawning there), everything loads correctly and there are no missing entities.
So the issue seems to be related specifically to the respawn-at-monument process, not the monument itself.
There are no console errors and no anti-cheat violations. The server is stable and this does not happen with normal movement — only when spawning directly at the monument.
This creates gameplay issues because players cannot see loot containers or interact with objects properly until they leave and return or reconnect.
Could you please check if the respawn logic might be causing incomplete network entity loading or snapshot issues after spawning?