Supply Signal Commands

Supply Signal Commands 1.3.2

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Failed compiling 'SupplySignalCommands.cs':
1. 'PhoneController' does not contain a definition for 'PositionToGridCoord' [CS0117]
(SupplySignalCommands 52 line 229)
 
Hi VisEntities,

Could you give me some pointers on where I am going wrong with the following.

I can only get the supply signal to call a heli when person who threw it is an admin. My config file is as follows:

JSON:
{
  "Version": "1.3.2",
  "Supply Signals": [
    {
      "Item Name": "Call Patrol Heli",
      "Item Skin Id": 2920176050,
      "Should Explode": true,
      "Run Random Command ": false,
      "Commands To Run": [
        {
          "Type": "Client",
          "Command": "heli.calltome"
        }
      ]
    }
  ]
}

The Skin ID of the supply drop is the same as the one I have in the kit, as is the kit display name in Kits and the Item Name in this plugins so I'm not sure what I am doing wrong/missing?

Also, should
JSON:
"Should Explode": true,
stop the actual airdrop coming in?

Thanks in advance,
Rynki
 
I can only get the supply signal to call a heli when person who threw it is an admin. My config file is as follows:
The heli.calltome command requires admin privileges. That being said, to call a helicopter to a player, you'd need a patrol helicopter plugin that provides a command for this purpose. Unfortunately that's just how it works with certain native commands

Also, should "Should Explode": true, stop the actual airdrop coming in?
If set to false, no pink smoke will appear and the cargo plane that drops the airdrop won't spawn
 
Ah excellent, got it now. I'll have a tinker.
Any suggestions for a patrol heli plugin that will work well alongside yours?
 
Ah excellent, got it now. I'll have a tinker.
Any suggestions for a patrol heli plugin that will work well alongside yours?
There isn't a specific one that comes to mind, anything should work. This plugin works universally with any plugin as long as it provides commands and placeholders for player id, name, etc.

I might consider making a simple plugin to call helicopters if the existing ones are too complex or packed with unnecessary features
 
I might consider making a simple plugin to call helicopters if the existing ones are too complex or packed with unnecessary features
That would be great as the one I use locks to player or team and I really just want one that calls in a heli, so a player lobs a flare and everyone has to be on their toes and avoid or help deal with it :)
 
That would be great as the one I use locks to player or team and I really just want one that calls in a heli, so a player lobs a flare and everyone has to be on their toes and avoid or help deal with it :)
Alright, I have added it to my todo list. In the meantime, you can use this simplified version. The command is heli.call2player <playerId> and set its type to Server in the config
JSON:
      "Commands To Run": [
        {
          "Type": "Server",
          "Command": "heli.call2player {PlayerId}"
        }
      ]
 

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That is amazing, works perfectly for me will test that with my players later when some of them get online :)
Going back to this one,
JSON:
"Should Explode": false,
We still get the smoke and the airdrop?
 
That is amazing, works perfectly for me will test that with my players later when some of them get online :)
Going back to this one,
JSON:
"Should Explode": false,
We still get the smoke and the airdrop?
Then you likely have another plugin interfering and manually triggering the explosion
 
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