Recent content by fairplay

  1. fairplay

    Done Show Countdown UI on Server Restart

    thanks, going to take that now :) ALSO its not very important to rush, but you still can make for all 3 plugins improvements, for example make couple lines in their configs to change ui position... Some people want move it in dif places, i can do it in self plugin because i see where writen...
  2. fairplay

    Done Show Countdown UI on Server Restart

    Can i able find a time to edit ? I want it pop in for the last 120 seconds only.... I already using save time, and random gifts... want to be able fully edit timers for all 3 plugins to make sure its not going overlap each other. imagine like random gifts run the same time as server save wont...
  3. fairplay

    Done Show Countdown UI on Server Restart

    hey, can you make also a plugin that detects command restart 300 "Server reboot time" ?
  4. fairplay

    Forever Ripe (Legacy Thread)

    please add permission foreverripe.use
  5. fairplay

    Solved Add Permission to Minigun Reload Anywhere

    Sent to Game4Freak €5.00 EUR mr.rbaziliauskas@gmail.com :) Cool, cant wait, want plugin automated base spawning :) More simple plugin better than huge raidable bases plugin. Had that one for a year, configuration that guy made so huge, but i want only 2 funtions, spawn bases from copypaste...
  6. fairplay

    Solved Add Permission to Minigun Reload Anywhere

    Ok, thanks. And also i wanted to donate, but i see there only one way to do it to make it monthly subscribe? Only this thing stopped me, maybe you planning make some paid plugins also where users be able just buy it with single bank card or paypal payment? I see you doing here nice stuff and...
  7. fairplay

    Solved Add Permission to Minigun Reload Anywhere

    In my opinion, every plugin suppose to have permission to use plugin. Its unlock ability to control what players or which groups can use plugin! Also my server has skills system, so for example to create new skill RELOAD MINIGUN ANYWHERE, i need that plugin to have a permission, and my skills...
  8. fairplay

    You Shall Not Spawn (Legacy Thread)

    Question, this plugin make server stop spawning for example chickens ? Or this plugin keeps despawning chickens every time server spawns them ? Thats important (chickens i use as an example only)
  9. fairplay

    Reforestation (Legacy Thread)

    ohh ok
  10. fairplay

    Forever Ripe (Legacy Thread)

    can you add a permission needed to have this plugin affect for players that only has permission?
  11. fairplay

    Reforestation (Legacy Thread)

    Oh got it. So depends on a map i do, if i have for example in a map 1000 trees then plugin replant only those specific 1000 trees. Ok now i fully understand how plugin works, so my job is to make a map with more trees as i wish, then plugin do his job to keep them alive ;) Thank you
  12. fairplay

    Being Worked On Automated Base Spawning

    YEAH thats most wanted plugin ever!!!!!!!!!!!!!!
  13. fairplay

    Raidable Shelters (Legacy Thread)

    Hey, nice plugin idea, but im missing something more, way to easy to raid shelters, maybe can you add in cfg couple lines like this: "min shelter and doors hp": 1000, "max shelter and doors hp": 2000,
  14. fairplay

    Reforestation (Legacy Thread)

    Hey, i want to make a custom map, where is 50% in whole map is forest tophology. wonder if this plugin able to fill up that huge area of trees... want to make a map that looks like a jungle... Or maybe rust have a max number of trees to be able spawn, and when you reach specific number of trees...
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Chat commands start with a /, while console commands can be entered directly in the F1 console or server console. Use find <keyword> in console to search for available commands related to the plugin. Parameters in < > are required, while [ ] are optional.
This plugin uses Oxide's permission system. Grant or revoke permissions using oxide.grant and oxide.revoke. You can assign them to individual players or groups using their Steam id or group name.
Settings are stored in the config file found under the config/ directory. You can edit this file manually, then reload the plugin to apply your changes.
Persistent data is saved in the data/ directory. This includes things like saved settings, usage stats, or player progress depending on the plugin. Deleting a data file will reset stored progress or customizations.
Language files are located in the lang/ folder. To translate messages, copy the en.json file into your target language folder (e.g. fr, de) and edit the values. Reload the plugin after changes to apply new messages.
This section lists public methods exposed by the plugin for use in other plugins. You can call these via the CallHook method. Make sure the plugin is loaded before calling its API to avoid null reference errors.
These are custom hooks that other plugins can listen for. Simply define a method with the same name and expected parameters in your plugin to handle the event. Hooks are triggered at key moments and are useful for extending or reacting to plugin behavior.
These hooks are injected into the game's code using Harmony. They let the plugin run code at key points in the game's internal logic. You can return values to block or modify behavior. Use with caution — these are powerful and can affect core mechanics.
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