Recent content by VisEntities

  1. VisEntities

    Bug Signals Dropping Crates Instead of Vehicles

    Someone else mentioned something similar to me on Discord a few days ago, I'll investigate
  2. VisEntities

    Solved Compatible Plugins for Better No Escape?

    Better No Escape offers similar apis to No Escape, plus some extra ones that other plugins can use. However plugins that support No Escape don't automatically support Better No Escape You can see the list of supported plugins at the top of the plugin page under the “Works With” section, and if...
  3. VisEntities

    Bug Engine Parts Duplicated After Unparking Modular Car

    Thanks for the report! I'll take a look and run some tests
  4. VisEntities

    One Hit Repair 1.0.0

    This Rust plugin lets players fully repair any structure or deployable with a single hammer hit, and also demolish anything instantly, even after the vanilla demolish window has passed. You can choose whether repairs consume resources or are free. To demolish, players simply hold a configurable...
  5. VisEntities

    Welcome to the One Hit Repair Support Category

    This is the dedicated support category for One Hit Repair. If you need help, have found a bug, or have suggestions to improve the plugin, feel free to post them here. Please use the appropriate prefix (e.g. Bug, Error, Suggestion) when creating a thread. For general information, features, or...
  6. VisEntities

    Loot Bouncer Alternative

    Appreciate it, I'll take a look. Honestly haven't been paying much attention to umod lately, it's on its way out, so not really worth the effort at this point. This version is better anyway without all the extra junk the umod one has
  7. VisEntities

    Metabolism Control 1.0.0

    This Rust plugin lets you fully control player metabolism stats like health, calories, and hydration. You can create different profiles for specific permission groups, each with their own values and maximum limits, and even freeze specific stats to stop them from draining. [H2...
  8. VisEntities

    Welcome to the Metabolism Control Support Category

    This is the dedicated support category for Metabolism Control. If you need help, have found a bug, or have suggestions to improve the plugin, feel free to post them here. Please use the appropriate prefix (e.g. Bug, Error, Suggestion) when creating a thread. For general information, features...
  9. VisEntities

    MLRS Patrol Heli - 1.0.1

    Fixed random rockets being turned into mlrs just because a heli was close.
  10. VisEntities

    Still Can't See in the Dark With Night Vision On

    It's probably caused by the Time Of Day plugin. I'll run some tests later today and see what's going on
  11. VisEntities

    Suggestion Restrict Shelter Spawns to Defined Zones

    Do you mean it should create a zone around the spawned shelter, or that shelters should only be allowed to spawn inside specific zones?
  12. VisEntities

    Solved No Overload for Method 'SendNetworkUpdateImmediate'

    I'm not sure I understood you correctly, do you mean you want it to respawn the player (with the loading screen and wake-up sequence) instead of teleporting them to the marker?
  13. VisEntities

    Solved No Overload for Method 'SendNetworkUpdateImmediate'

    Fixed, thanks for bringing it to my attention
  14. VisEntities

    Map Marker Teleport - 1.0.2

    Fixed compilation error.
  15. VisEntities

    Welcome to the Queue Skip Support Category

    This is the dedicated support category for Queue Skip. If you need help, have found a bug, or have suggestions to improve the plugin, feel free to post them here. Please use the appropriate prefix (e.g. Bug, Error, Suggestion) when creating a thread. For general information, features, or to...
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Chat commands start with a /, while console commands can be entered directly in the F1 console or server console. Use find <keyword> in console to search for available commands related to the plugin. Parameters in < > are required, while [ ] are optional.
This plugin uses Oxide's permission system. Grant or revoke permissions using oxide.grant and oxide.revoke. You can assign them to individual players or groups using their Steam id or group name.
Settings are stored in the config file found under the config/ directory. You can edit this file manually, then reload the plugin to apply your changes.
Persistent data is saved in the data/ directory. This includes things like saved settings, usage stats, or player progress depending on the plugin. Deleting a data file will reset stored progress or customizations.
Language files are located in the lang/ folder. To translate messages, copy the en.json file into your target language folder (e.g. fr, de) and edit the values. Reload the plugin after changes to apply new messages.
This section lists public methods exposed by the plugin for use in other plugins. You can call these via the CallHook method. Ensure the plugin is loaded before calling its API to avoid null reference errors.
These are custom hooks that other plugins can listen for. Simply define a method with the same name and expected parameters in your plugin to handle the event. Hooks are triggered at key moments and are useful for extending or reacting to plugin behavior.
These hooks are injected into the game's code using Harmony. They let the plugin run code at key points in the game's internal logic. You can return values to block or modify behavior. Use with caution — these are powerful and can affect core mechanics.
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