Recent content by VisEntities

  1. VisEntities

    Solved Respawn Dancer NPC at Saved Locations Automatically

    NPC gender is randomized when they spawn, there's no way to control it That console warning has been around for years, shows up randomly, and isn't harmful. Just ignore it
  2. VisEntities

    Trying to Extinguish Fire From Patrol Helicopter Debris

    I tested it using your settings and it worked fine, I was able to mine the heli gibs after the specified time (10 seconds). I also tried setting it to 5 seconds and that worked too. So it's likely something on your end, possibly another plugin modifying the heli gibs' cooldown period. Check if...
  3. VisEntities

    Offline Raid Shield - 1.2.0

    Added a configurable ally scope so you can choose who counts as part of the base (tc auth, teammates, friends, clan, allied clans). Shield timing now uses the most recent logout across all allies when deciding if offline protection is active. Added a raid cooldown option that stops the shield...
  4. VisEntities

    Being Worked On Record Player Movement and Replay on NPC

    I'll be resuming work on it soon
  5. VisEntities

    Solved Sofas Are Wrongly Treated as Vehicles and Can Be Stored

    Both issues are fixed, appreciate your patience!
  6. VisEntities

    Virtual Garage - 1.3.2

    Added support for saving and restoring vehicle locks. Added all 2/3/4-module admin modular car presets to the default config. Fixed 2/3/4-module admin modular car presets spawning with duplicate engine parts and fuel when pulled from the garage. Fixed an issue where sofas were treated as...
  7. VisEntities

    Solved Failed to Compile

    Fixed! It needed an update to match recent changes in Gamemode Core
  8. VisEntities

    Solved Players Die While Being Teleported to the Plane

    Fixed, really appreciate your help with the testing!
  9. VisEntities

    Gamemode Battle Royale - 1.2.3

    Fixed an issue where players could instantly die when being put on the battle plane. Plane start and end positions are now forced to stay within the map, so arenas near the edge no longer cause world-kill deaths. Improved plane boarding so all players are seated and the flight starts in the same...
  10. VisEntities

    Monument Spawns 1.0.0

    This Rust plugin gives players the ability to spawn directly at monuments through the death screen. Each monument appears as a spawn option when a player dies, just like a regular bed or sleeping bag. You can fully customize which monuments are available, how often they can be used, and whether...
  11. VisEntities

    Welcome to the Monument Spawns Support Category

    This is the dedicated support category for Monument Spawns. If you need help, have found a bug, or have suggestions to improve the plugin, feel free to post them here. Please use the appropriate prefix (e.g. Bug, Error, Suggestion) when creating a thread. For general information, features, or...
  12. VisEntities

    Solved Respawn Dancer NPC at Saved Locations Automatically

    All of that is possible with Gear Core
  13. VisEntities

    Solved Respawn Dancer NPC at Saved Locations Automatically

    Implemented in the latest version. Also gave the commands a bit of a rework
  14. VisEntities

    Dancing NPC - 1.4.0

    Fully overhauled the chat command system. New commands include: /mydancer add /mydancer setdance /mydancer setgear /mydancer remove /mydancer clear /mydancer dances /mydancer gear Players can now use numbers instead of full dance names when choosing a dance. For example: /mydancer add 2 will...
  15. VisEntities

    Solved Add Option to Ignore Player-Deployed SAM Sites

    Done! Just set Alert Only For Static Sam Sites to true and you're good to go
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Chat commands start with a /, while console commands can be entered directly in the F1 console or server console. Use find <keyword> in console to search for available commands related to the plugin. Parameters in < > are required, while [ ] are optional.
This plugin uses Oxide's permission system. Grant or revoke permissions using oxide.grant and oxide.revoke. You can assign them to individual players or groups using their Steam id or group name.
Settings are stored in the config file found under the config/ directory. You can edit this file manually, then reload the plugin to apply your changes.
Persistent data is saved in the data/ directory. This includes things like saved settings, usage stats, or player progress depending on the plugin. Deleting a data file will reset stored progress or customizations.
Language files are located in the lang/ folder. To translate messages, copy the en.json file into your target language folder (e.g. fr, de) and edit the values. Reload the plugin after changes to apply new messages.
This section lists public methods exposed by the plugin for use in other plugins. You can call these via the CallHook method. Ensure the plugin is loaded before calling its API to avoid null reference errors.
These are custom hooks that other plugins can listen for. Simply define a method with the same name and expected parameters in your plugin to handle the event. Hooks are triggered at key moments and are useful for extending or reacting to plugin behavior.
These hooks are injected into the game's code using Harmony. They let the plugin run code at key points in the game's internal logic. You can return values to block or modify behavior. Use with caution — these are powerful and can affect core mechanics.
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