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Paid Rust plugins with more support, advanced features, and unique mechanics, all available exclusively on Game4Freak.

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  • Tree House
    5.00 star(s)
    Excellent, you can take advantage of the jungle and break away from the traditional approach...
    • Nuebengra
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    Very nice simple free killstreak plugin! great on custom rewards and simple config to adjust to...
    • Jeff Goldblum
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Offline Raid Shield
Offline Raid Shield 1.0.0 9.99 USD
Protects player bases while they're offline with timed shields
Fake Night Vision
Fake Night Vision 1.1.0 9.99 USD
Gives players a private sky with fake time and weather without changing it for everyone else
Air Dropped Vehicles
Air Dropped Vehicles 1.1.0 9.99 USD
Turns supply signals into parachuting vehicle drops
Playtime Rewards
Playtime Rewards 1.3.0 9.99 USD
Gives players rewards for reaching set playtime milestones
Tree House
Tree House 1.3.3 14.99 USD
Turn jungle trees into buildable spots for players
Portable Fort
Portable Fort 1.7.0 9.99 USD
Throw a grenade to instantly spawn a full base where it lands
Save Countdown
Save Countdown 1.1.0 4.99 USD
Displays a countdown ui for the next server save
Catapult Aim Assist
Catapult Aim Assist 1.0.3 4.99 USD
Gives players a visual guide to predict where their catapult shots will land
Remote Siege Tower
Remote Siege Tower 1.0.2 4.99 USD
Allows players to remotely control siege towers using RF transmitters
Volcano
Volcano 1.6.0 14.99 USD
Adds volcanoes that release lava, ash clouds, and debris
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Chat commands start with a /, while console commands can be entered directly in the F1 console or server console. Use find <keyword> in console to search for available commands related to the plugin. Parameters in < > are required, while [ ] are optional.
This plugin uses Oxide's permission system. Grant or revoke permissions using oxide.grant and oxide.revoke. You can assign them to individual players or groups using their Steam id or group name.
Settings are stored in the config file found under the config/ directory. You can edit this file manually, then reload the plugin to apply your changes.
Persistent data is saved in the data/ directory. This includes things like saved settings, usage stats, or player progress depending on the plugin. Deleting a data file will reset stored progress or customizations.
Language files are located in the lang/ folder. To translate messages, copy the en.json file into your target language folder (e.g. fr, de) and edit the values. Reload the plugin after changes to apply new messages.
This section lists public methods exposed by the plugin for use in other plugins. You can call these via the CallHook method. Ensure the plugin is loaded before calling its API to avoid null reference errors.
These are custom hooks that other plugins can listen for. Simply define a method with the same name and expected parameters in your plugin to handle the event. Hooks are triggered at key moments and are useful for extending or reacting to plugin behavior.
These hooks are injected into the game's code using Harmony. They let the plugin run code at key points in the game's internal logic. You can return values to block or modify behavior. Use with caution — these are powerful and can affect core mechanics.
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