This plugin adds auto turrets to airdrops as soon as they spawn, with customizable options for the turret's weapon, attachments, and ammo.
Upon loading the plugin, any existing airdrops still in the air will also have turrets deployed on them, and when the plugin is unloaded, all turrets are removed, leaving no traces behind.
Upon loading the plugin, any existing airdrops still in the air will also have turrets deployed on them, and when the plugin is unloaded, all turrets are removed, leaving no traces behind.
Compatible Plugins
- Airdrop Settings - Allows customization of airdrops and cargo planes.
- Legacy Airdrops - Brings back legacy airdrops where cargo planes drop multiple airdrops instead of just one.
Configuration
JSON:
{
"Version": "1.1.0",
"Weapon Shortname": "rifle.ak",
"Clip Ammo": {
"Shortname": "ammo.rifle",
"Amount": 30
},
"Reserve Ammo": [
{
"Shortname": "ammo.rifle",
"Amount": 128
},
{
"Shortname": "ammo.rifle",
"Amount": 128
}
],
"Attachment Shortnames": [
"weapon.mod.lasersight"
],
"Peacekeeper": true,
"Turn On Only After Airdrop Has Landed": false
}
Weapon Shortname
- The shortname of the weapon to be placed in the auto turret.Clip Ammo
- Specifies the type and amount of ammo loaded in the turret's weapon clip.Reserve Ammo
- A list of ammo types and amounts for the turret's reserve. Note that each entry will occupy its own slot in the turret's inventory, adhering to the maximum allowed stack size.Attachment Shortnames
- A list of weapon attachments to be added to the turret's weapon.Peacekeeper
- Specifies whether the turret should be in peacekeeper or hostile mode.Turn On Only After Airdrop Has Landed
- Determines whether the auto turret should be turned on only after the airdrop has landed on the ground or immediately after it spawns.