Balloon Base Editor

Early Access Balloon Base Editor 1.0.1

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Lets you create and edit bases used by the raidable balloon event
Dependencies
Copy Paste (Required)
Custom Loot Spawns (Optional)
Used By
This plugin lets you create and edit bases used by the raidable balloon event.





FAQ

  1. Am I allowed to sell or share my balloon bases?
    Yes, but you must clearly state that Raidable Balloon Bases is required for them to work and include a link to it.
    You can also find a collection of free pastes shared by the community on our Discord, and you're welcome to share your own there as well!

  2. Can I create balloon bases with just Copy Paste, without using this plugin?
    No, all bases must be created through this plugin. The plugin ensures that all bases meet specific requirements and pass validation, which cannot be achieved with Copy Paste alone.

Permissions

  • balloonbaseeditor.use - Players with this permission can create, edit, and save pastes.

Commands

  • bbe.create <filename> - Creates a new paste with the given name and starts an editing session.
  • bbe.edit <filename> - Opens an existing paste for editing.
  • bbe.done - Ends the current editing session and saves all changes made to the paste.

Localization

JSON:
{
  "NoPermission": "You don't have permission to use this command.",
  "AlreadyEditing": "You are already editing a balloon. Finish the current one before starting a new one.",
  "FilenameRequired": "You must provide a valid filename.",
  "FileAlreadyExists": "The file '{0}' already exists. Use the edit command to modify it.",
  "SpawnPointFailed": "Failed to find a valid spawn point for the balloon.",
  "Started": "Balloon editor started with filename '{0}'.",
  "SpawnFailed": "Failed to spawn the balloon.",
  "FileNotFound": "The file '{0}' does not exist.",
  "EditingStarted": "Editing existing balloon with filename '{0}'.",
  "NotEditing": "You are not currently editing a balloon.",
  "Finished": "You have finished editing the balloon. Changes have been saved.",
  "BuildingOutsideAllowedArea": "You cannot build here. The structure is outside the allowed build area.",
  "BuildingInRestrictedZone": "You cannot build here. This area is restricted for construction."
}
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Author
VisEntities
Downloads
17
First release
Last update

Ratings

0.00 star(s) 0 reviews

Also by VisEntities

Latest updates

  1. 1.0.1

    Sam sites no longer target editor balloons.
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This plugin uses Oxide's permission system. Grant or revoke permissions using oxide.grant and oxide.revoke. You can assign them to individual players or groups using their Steam id or group name.
Chat commands start with a /, while console commands can be entered directly in the F1 console or server console. Use find <keyword> in console to search for available commands related to the plugin.
Settings are stored in the config file found under the config/ directory. You can edit this file manually, then reload the plugin to apply your changes.
Persistent data is saved in the data/ directory. This includes things like saved settings, usage stats, or player progress depending on the plugin. Deleting a data file will reset stored progress or customizations.
Language files are located in the lang/ folder. To translate messages, copy the en.json file into your target language folder (e.g. fr, de) and edit the values. Reload the plugin after changes to apply new messages.
This section lists public methods exposed by the plugin for use in other plugins. You can call these via the CallHook method. Make sure the plugin is loaded before calling its API to avoid null reference errors.
These are custom hooks that other plugins can listen for. Simply define a method with the same name and expected parameters in your plugin to handle the event. Hooks are triggered at key moments and are useful for extending or reacting to plugin behavior.
These hooks are injected into the game's code using Harmony. They let the plugin run code at key points in the game's internal logic. You can return values to block or modify behavior. Use with caution — these are powerful and can affect core mechanics.
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