Fallen Tree Remains

Oxide Fallen Tree Remains 1.1.0

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This plugin adds a QoL to tree cutting by making trees leave behind a dead log and a stump when chopped down, instead of just disappearing.

Dead Logs

Dead logs are reflective of the tree's biome. For example, if you cut down a tree in the arctic biome, the spawned dead log will be covered in snow, blending with its surroundings. Furthermore, dead logs are spawned in the exact direction where the tree fell, adding to its realism.

There are 3 dead log prefab variations that spawn randomly for trees in each biome, except for trees in the arid biome such as palm trees, because there is no corresponding dead log prefab for this tree type.

Stumps

With the exception of trees in the arid biome, all trees will spawn a stump. The stump prefab is the same for all tree types.

Configuration

JSON:
{
  "Version": "1.1.0",
  "Chance To Spawn Snow Log": 100,
  "Chance To Spawn Dry Log": 100,
  "Chance To Spawn Wet Log": 100,
  "Chance To Spawn Stump": 100,
  "Spawn Wood Pile Instead Of Stump": false
}
Author
VisEntities
Downloads
73
First release
Last update

Ratings

5.00 star(s) 2 reviews

Also by VisEntities

Latest updates

  1. 1.1.0

    Added a config option Spawn Wood Pile Instead Of Stump to spawn a wood pile instead of a stump...

Latest reviews

Another great plugin by VisEntites! Improves immersion and does what should always have happened when chopping down trees in Rust.
The logic conclusion when you chop down a tree. Excellent plugin!
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