Forgot to check your planters? No problem. This plugin prevents plants from dying if you don't harvest them in time. Plants that would normally wither after staying ripe too long will instead remain healthy and harvestable indefinitely.
Once a plant reaches the ripe state, it stays ripe forever instead of progressing to the dying stage. This means players can harvest on their own schedule without losing crops to neglect. The plugin works automatically for players with permission and can be configured to apply to all plants or only specific types.
Once a plant reaches the ripe state, it stays ripe forever instead of progressing to the dying stage. This means players can harvest on their own schedule without losing crops to neglect. The plugin works automatically for players with permission and can be configured to apply to all plants or only specific types.
Permissions
foreverripe.use-- Required for the plugin to preserve a player's plants. Only plants owned by players with this permission will be kept in a ripe state.
Configuration
JSON:
{
"Version": "1.2.0",
"Whitelisted Growables (leave empty to apply to all)": []
}
Whitelisted Growables-- Controls which plant types are preserved by the plugin. When left empty, all growable entities will be kept in a ripe state. To limit the effect to specific plants, add their short prefab names to this list.
corn.entity- Cornpumpkin.entity- Pumpkinhemp.entity- Hemppotato.entity- Potatomushroom-cluster-5,mushroom-cluster-6- Mushrooms (both varieties)