Gamemode Core
  • Updated spawn point addition to allow a radius of 0.
  • Arena spawn points are lifted by 0.2f to prevent players from getting stuck after spawning in monuments.
  • Improved spawn point selection logic.
  • Players are automatically respawned when a new round begins.
  • Stuck projectiles like spears and arrows are removed from players after they respawn (for standalone functionality, check out the No Stuck Arrows plugin).
  • Scoreboard is hidden during the waiting phase.
  • Scoreboard now supports 1 to 10 entries, depending on the gamemode.
  • Belt and main inventories get locked after the round ends.
  • Added the following new rules: NoLootSpawn, NoCrafting, NoNPCSpawn, and NoSignEditing to block loot and npc spawning, crafting, and sign editing within lobby and arenas.
  • Renamed 'delete' to 'remove' in all commands.
  • Added support for Custom Loot Spawns plugin.
  • Preparatory changes for compatibility with the upcoming Gamemode Battle Royale plugin.
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  • Fixed an issue where gear sets were no longer equipping in arenas.
  • Teleporters now display 'Indefinite' for rounds with no time limit.
  • Arena timer now stays blank for rounds with no set duration.
  • Show how many players are needed to start the round.
  • Implemented area-specific chat isolation:
    • Players in the same arena can see each other's messages exclusively.
    • Players in the lobby can only see messages from other lobby members.
    • Chat messages are isolated, meaning players outside arenas or the lobby will not see arena or lobby chats.
  • Added BattleRoyale as a new gamemode type, preparing it for upcoming release.
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