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Latest reviews

For Gear Core in Free
Works really well. Easy and simple to use. To be honest, I find myself using this more than the big "Kits" plugins.
For Dancing NPC in Free
Great plugin, especially with the newest command revisions. Thanks so much. We use this at our Ibiza dance club on our build server.
Thanks for fixing the full inventory bug. Plugin works now exactly as it should :-) You should remove the 100 characters limitation for ratings ;-)
Great little QoL plugin that shows the Biome the player is in. My players love it. Nice looking out of the "box". Great as always 👍
Beautiful user interface, very intuitive, easy for players and admins to use. Works wonders with KPC Custom vehicles too!
Verified, patch on 01.09.2026 fix the plugin, it is now working as intended. Very useful to have on a server.
LOVE THIS. Works well, slight learning curve to it. Issues with item placement (You can pretty much place anything anywhere (Workbench mounted to walls etc...) that can be exploited, and should probably get fixed, but excellent idea and it's fun.
Works sporadically at best. Some players spawn in a shelter, some don't. Inconsistent. Doesn't hurt anything, but it's not great.
Does what it says. Keep in mind if you use this: You fall out, you lose that balloon until the fuel runs out.
Glitchy at best. Never seems to actually work as intended. I've seen a few pop up, and watched them despawn before I could get to them.
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Chat commands start with a /, while console commands can be entered directly in the F1 console or server console. Use find <keyword> in console to search for available commands related to the plugin. Parameters in < > are required, while [ ] are optional.
This plugin uses Oxide's permission system. Grant or revoke permissions using oxide.grant and oxide.revoke. You can assign them to individual players or groups using their Steam id or group name.
Settings are stored in the config file found under the config/ directory. You can edit this file manually, then reload the plugin to apply your changes.
Persistent data is saved in the data/ directory. This includes things like saved settings, usage stats, or player progress depending on the plugin. Deleting a data file will reset stored progress or customizations.
Language files are located in the lang/ folder. To translate messages, copy the en.json file into your target language folder (e.g. fr, de) and edit the values. Reload the plugin after changes to apply new messages.
This section lists public methods exposed by the plugin for use in other plugins. You can call these via the CallHook method. Ensure the plugin is loaded before calling its API to avoid null reference errors.
These are custom hooks that other plugins can listen for. Simply define a method with the same name and expected parameters in your plugin to handle the event. Hooks are triggered at key moments and are useful for extending or reacting to plugin behavior.
These hooks are injected into the game's code using Harmony. They let the plugin run code at key points in the game's internal logic. You can return values to block or modify behavior. Use with caution — these are powerful and can affect core mechanics.
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