Not Enough Bradley Scientists

Not Enough Bradley Scientists 1.1.1

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  • Addressed potential issue related to recent changes in 0Harmony unpatching logic.
  • Added separate configs for road Bradley and launch site Bradley, allowing unique settings for each.
  • Scientists will now spawn in random numbers based on the specified minimum and maximum limits, instead of a fixed number.
  • Updated the OnScientistSpawnPositionsGenerated hook to pass the Bradley instance.
  • Fixed DivideByZeroException error.
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