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Not Enough Bradley Scientists
1.1.1
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- Addressed potential issue related to recent changes in 0Harmony unpatching logic.
- Added separate configs for road Bradley and launch site Bradley, allowing unique settings for each.
- Scientists will now spawn in random numbers based on the specified minimum and maximum limits, instead of a fixed number.
- Updated the
OnScientistSpawnPositionsGenerated
hook to pass the Bradley instance.
- Fixed
DivideByZeroException
error.