Added a new chat command /rs.test, which allows admins to spawn a test shelter at their current location. This command is primarily for testing purposes.
Added a new config option Shelter Health, that allows to customize the health of raidable shelters. Note: This setting applies to both the shelter and its door, as their health values are synchronized.
Introduced a debug mode to help troubleshoot and visualize the reasons behind shelter spawn failures, including player state (e.g., swimming, near monuments) and environmental factors (e.g., rocks, roads).
Note: Debug information is drawn only to players with admin privileges. Enable this mode only when necessary!
Introduced a spawn chance percentage for each interior entity in shelters. Note: The spawn chance is evaluated individually for each instance of the entity.