This Rust plugin adds dramatic, physics-based death effects by launching corpses in the direction of the final bullet or explosion that killed them.
Configuration
JSON:
{
"Version": "1.2.0",
"Impact Force Multiplier": 0.2,
"Include NPC Corpses": true,
"Allowed Killer Weapon Shortnames (leave empty to allow all)": []
}
Impact Force Multiplier
- Controls how strong the force is when launching corpses. Higher values make bodies fly further. Set this higher if you want more dramatic ragdoll effects, or lower for subtle realism.Include NPC Corpses
- If true, npcs (like scientists or tunnel dwellers) will also launch when killed. Set to false if you only want players to be affected by death physics.Allowed Killer Weapon Shortnames
- Only these weapons trigger corpse launch. Leave empty to allow all weapons. Use item shortnames (case-insensitive); prefab names also work for non-item sources.