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  1. VisEntities

    Unwrap Commands 1.1.0

    Unwrap Commands transforms the simple act of unwrapping gifts into powerful server events. When a player unwraps an item (such as a Christmas present), the plugin can execute any server, chat, or client commands you define. With profile-based configuration, you can create completely different...
  2. VisEntities

    Custom Commands 1.0.0

    This plugin lets you create custom commands for your server - things like /rules, /discord, /kit - with built-in cooldowns, costs, and smart conditions. Want a heal command that only works in safe zones? A tip command that shows random messages? Commands that charge players items or currency...
  3. VisEntities

    Playtime Rewards 1.3.0

    This Rust plugin automatically rewards players as they rack up active playtime, helping you boost server retention and give players a reason to stay logged in. You can also reward players who come back after being offline for a while, giving them a reason to return regularly. [H2...
  4. VisEntities

    Better No Escape 1.4.3

    Better No Escape creates a balanced gameplay environment by preventing players from exploiting teleportation commands, crafting items, or using other game mechanics to escape from combat situations or active raids. When a player engages in combat or damages a building, they become temporarily...
  5. VisEntities

    Button Commands 2.2.0

    This Rust plugin turns electric buttons into command triggers, allowing you to execute commands when pressed. [H2 id='Permissions']Permissions[/H2] buttoncommands.admin - Grant this to admins who should manage buttons in-game. [H2 id='Commands']Commands[/H2] bc.add - Registers the...
  6. VisEntities

    Pop 1.0.0

    This Rust plugin provides a command to check the server's population, showing the number of players online, sleepers, queued players, and admins currently active. [H2 id='Permissions']Permissions[/H2] pop.use - Grants access to the /pop command. [H2 id='Commands']Commands[/H2] /pop-...
  7. VisEntities

    Kill Awards 1.4.0

    This plugin rewards players when they reach kill milestones during their life. Configure multiple kill thresholds with custom rewards including health restoration, ammo refills, items, economy integration, XP systems, and more. [H2 id='features']Features[/H2] Configurable kill milestones - Set...
  8. VisEntities

    Safe Zone Commands 1.2.1

    This Rust plugin lets you run commands when players come in or out of safe zones, and also block certain commands from being executed within them. [H2 id='Permissions']Permissions[/H2] safezonecommands.ignore - Allows the player to use commands that are otherwise blocked in the safe zone...
  9. VisEntities

    Supply Signal Commands 1.5.0

    This Rust plugin lets you run commands whenever a supply signal is thrown. Each supply signal skin can have its own unique set of commands, making every supply signal special. [H2 id='Configuration']Configuration[/H2] { "Version": "1.4.1", "Supply Signals": [ { "Supply Signal...
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Chat commands start with a /, while console commands can be entered directly in the F1 console or server console. Use find <keyword> in console to search for available commands related to the plugin. Parameters in < > are required, while [ ] are optional.
This plugin uses Oxide's permission system. Grant or revoke permissions using oxide.grant and oxide.revoke. You can assign them to individual players or groups using their Steam id or group name.
Settings are stored in the config file found under the config/ directory. You can edit this file manually, then reload the plugin to apply your changes.
Persistent data is saved in the data/ directory. This includes things like saved settings, usage stats, or player progress depending on the plugin. Deleting a data file will reset stored progress or customizations.
Language files are located in the lang/ folder. To translate messages, copy the en.json file into your target language folder (e.g. fr, de) and edit the values. Reload the plugin after changes to apply new messages.
This section lists public methods exposed by the plugin for use in other plugins. You can call these via the CallHook method. Ensure the plugin is loaded before calling its API to avoid null reference errors.
These are custom hooks that other plugins can listen for. Simply define a method with the same name and expected parameters in your plugin to handle the event. Hooks are triggered at key moments and are useful for extending or reacting to plugin behavior.
These hooks are injected into the game's code using Harmony. They let the plugin run code at key points in the game's internal logic. You can return values to block or modify behavior. Use with caution — these are powerful and can affect core mechanics.
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