Sometimes Can Build on Tree, Sometimes Not

Papster

Supporter
A few odd errors.

1) Cannot Deploy Near A Large Vehicle - This is a strange error and I can't imagine what is causing it when trying to place a ceiling light
2) I previously had a twig triangle in that location but returning to replace it resulted in being blocked. After deleting a few twig triangels next to that spot and then coming back to it it all of a sudden went blue and allowed me to place a triangle again.
 

Attachments

  • Deploy Fail.png
    Deploy Fail.png
    997.4 KB · Views: 3
  • Blocked by a Tree.png
    Blocked by a Tree.png
    1,011.9 KB · Views: 3
A few odd errors.

1) Cannot Deploy Near A Large Vehicle - This is a strange error and I can't imagine what is causing it when trying to place a ceiling light
2) I previously had a twig triangle in that location but returning to replace it resulted in being blocked. After deleting a few twig triangels next to that spot and then coming back to it it all of a sudden went blue and allowed me to place a triangle again.
The message probably has something to do with a variable stored in the code or its effects.
The fact that you can sometimes build and sometimes not is due to leaving the construction area.
 
Can your players teleport on your server? Do they teleport in and out of the tree or respawn there? Either way it seems like the build zone isn't properly detecting when a player is inside, this should be handled much better in the upcoming release
 
Can your players teleport on your server? Do they teleport in and out of the tree or respawn there? Either way it seems like the build zone isn't properly detecting when a player is inside, this should be handled much better in the upcoming release
The only teleporting is admin or mod. It was me who was building that one and I placed some triangles on the outside of the default platform. If I go onto those platforms and then back to the centre is that considered "leaving the build zone" enough that it was not detecting me being back at the centre to try and re-place the original triangle ?
 
You have mentioned a number of times about an upcoming update. While understanding the many responsibilities you have is there any time frame for an update ?

Sigh, I did not intend for this message to be here but I do not see a way to completely delete something like this. Apologies
 
Back
Top
Chat commands start with a /, while console commands can be entered directly in the F1 console or server console. Use find <keyword> in console to search for available commands related to the plugin. Parameters in < > are required, while [ ] are optional.
This plugin uses Oxide's permission system. Grant or revoke permissions using oxide.grant and oxide.revoke. You can assign them to individual players or groups using their Steam id or group name.
Settings are stored in the config file found under the config/ directory. You can edit this file manually, then reload the plugin to apply your changes.
Persistent data is saved in the data/ directory. This includes things like saved settings, usage stats, or player progress depending on the plugin. Deleting a data file will reset stored progress or customizations.
Language files are located in the lang/ folder. To translate messages, copy the en.json file into your target language folder (e.g. fr, de) and edit the values. Reload the plugin after changes to apply new messages.
This section lists public methods exposed by the plugin for use in other plugins. You can call these via the CallHook method. Ensure the plugin is loaded before calling its API to avoid null reference errors.
These are custom hooks that other plugins can listen for. Simply define a method with the same name and expected parameters in your plugin to handle the event. Hooks are triggered at key moments and are useful for extending or reacting to plugin behavior.
These hooks are injected into the game's code using Harmony. They let the plugin run code at key points in the game's internal logic. You can return values to block or modify behavior. Use with caution — these are powerful and can affect core mechanics.
Cart