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Items in seeders are now saved and restored on server restart.
Fixed an issue where multiple players could carry the same chicken simultaneously.
Players can now delete their own coops using coop.remove
chat command, provided they are the coop's owner.
Configurable zone opacity.
Fixed an issue where aboveground pools turned into chicken coops when the item didn’t have the coop skin applied.
Fixed an issue where chicken coops weren’t saving properly
Fixed an issue where chickens would leave the nest due to the stuck detection mechanism, nesting chickens are now excluded from this check.
Chicken spawns are now more tolerant of locations near roads and no-build areas.
Fixed NullReferenceException
when running the coop gifting command from the server console, which occurred because it attempted to send a message to the command issuer, who was null. The message now correctly goes to the player receiving the coop instead.
Fixed NullReferenceException
when interacting with chickens.
Chasing behavior now works as expected for wild chickens that aren’t tamed.
Picking up parts of the coop, like wooden signs, is now restricted.