- Infinite ammo is now enabled by default for players upon arena entry.
- Updated for compatibility with the latest Gamemode Core version.
- Added distance tracking so you can view the range of each shot and record the farthest successful hit.
- You can now configure which inventory sections are locked for players in the arenas.
- Fixed an issue on windows-hosted servers where the scoreboard displayed stray
\r
characters.
- Recoil tracking is now supported, with the recoil pattern for the held weapon shown on a ui (can be turned on or off as needed).
Note: This feature requires the Recoil Tracker plugin, please refer to its documentation for details on generating recoil patterns.
- Added config options to customize the recoil ui.
- Training bots can now be configured so that a specified percentage crouch instead of run, with separate speed settings available for crouching bots.
- Added a button allowing players to toggle damage immunity for training bots. (If the global
ImmuneToDamage
setting in data is true, trainees cannot change the immunity status; if false, each trainee can toggle it individually).
- Training bot spawning is now delayed by 5 seconds after a player enters the arena.
- Added recoil ui, preparing for future recoil tracking mechanics.
- Updated for compatibility with the latest Gamemode Core version.