qol

  1. VisEntities

    Full Water Catchers 1.1.0

    This plugin fills up water catchers automatically when they're placed. You can configure the water amount, and use a permission to restrict it to certain players only. [H2 id='Permissions']Permissions[/H2] fullwatercatchers.use - Allows the player to receive water catchers pre-filled with...
  2. VisEntities

    Clan Tag First 1.0.0

    This plugin ensures that clan tags take priority over all other group titles in Better Chat. By default, Better Chat's priority system controls which group titles appear first, but this plugin ignores those rules and forces the clan tag to always be placed before any other title. [H2...
  3. VisEntities

    Build Refund 1.0.0

    This plugin refunds a percentage of the materials used to upgrade a structure when it's demolished. The percentage refunded can be adjusted in the config. Players do not get refunded the base twig cost but instead what they spent to upgrade it. For example, demolishing a metal wall does not...
  4. VisEntities

    Catapult Aim Assist 1.0.2

    This plugin adds a trajectory preview for catapults, showing exactly where projectiles will land before firing. It helps players line up their shots more accurately, reducing guesswork and wasted ammo. [H2 id='Recommended+Plugins']Recommended Plugins[/H2] Auto Catapult Feeder - Automatically...
  5. VisEntities

    Overflow To Backpack 1.3.0

    This plugin ensures that when your inventory is full, any extra items from gathering, looting, or picking up dropped items are automatically sent to your backpack instead of being dropped on the ground. [H2 id='Permissions']Permissions[/H2] overflowtobackpack.use - Grants players the...
  6. VisEntities

    No Chinook Crate Pileup 1.0.0

    This plugin ensures that chinook crates don't stack on each other by removing crates that are already present when a new one lands in the same spot.
  7. VisEntities

    Half Looted Emptier 1.1.0

    This plugin empties loot containers that players leave partially looted, ensuring they despawn so new ones can spawn in their place. [H2 id='Configuration']Configuration[/H2] { "Version": "1.1.0", "Emptying Trigger Mode": "Looted", "Number Of Items To Trigger Emptying": 1, "Delay...
  8. VisEntities

    No Stuck Arrows 1.0.1

    This plugin prevents players from respawning with arrows and spears still stuck on their bodies.
  9. VisEntities

    Silent Building Blocks 1.0.1

    This plugin eliminates both the smoke effect and sound that normally occur when placing building blocks, making it easier to stay aware of your surroundings while building, so no one can sneak up on you unnoticed.
  10. VisEntities

    Auto Bag Renamer 1.2.1

    This plugin renames sleeping bags and beds upon placement based on the grid location and surrounding biome, replacing the default 'Unnamed Bag' name. [H2 id='Permissions']Permissions[/H2] autobagrenamer.use - Allows the player to have their sleeping bags automatically renamed. [H2...
  11. VisEntities

    Better Line Of Sight Teleport 1.0.1

    This plugin extends the functionality of the native teleportlos command, allowing you to teleport precisely to entities in your line of sight and land accurately on terrain without clipping through objects. [H2 id='How+It+Works']How It Works[/H2] When you use the teleportlos command, the...
  12. VisEntities

    Better Dropped Item Stacker 1.7.0

    This plugin helps improve your server performance by automatically combining dropped items into one container instead of leaving them scattered on the ground. It's useful during raids or when bases decay where large quantities of items are dropped at once. [H2 id='How+It+Works']How It...
  13. VisEntities

    Patrol Heli Crash Dont Retire 1.1.0

    This plugin changes the ai behavior of patrol helicopters by making them crash instead of leaving the map at the end of their lifetime. This prevents the frustration players feel when they spend time fighting the helicopter only for it to fly away before they can take it down. [H2...
  14. VisEntities

    Fallen Tree Remains 1.1.0

    This plugin adds a QoL to tree cutting by making trees leave behind a dead log and a stump when chopped down, instead of just disappearing. [H2 id='Dead+Logs']Dead Logs[/H2] Dead logs are reflective of the tree's biome. For example, if you cut down a tree in the arctic biome, the spawned...
  15. VisEntities

    One Push Boat 1.1.0

    This plugin lets players unflip boats with a single push and optionally places them in the driver's seat afterward. It supports both rowboats and rhibs, and triggers only when the boat is upside down in the water, not when it’s being pushed from land. [H2 id='Permissions']Permissions[/H2]...
  16. VisEntities

    Always Driver Seat 1.1.1

    This plugin solves the problem of players needing to switch seats multiple times to get to the driver's seat by automatically placing them there upon mounting the vehicle, as long as the seat is available. You can specify which vehicles this applies to in the config. Permissions...
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This plugin uses Oxide's permission system. Grant or revoke permissions using oxide.grant and oxide.revoke. You can assign them to individual players or groups using their Steam id or group name.
Chat commands start with a /, while console commands can be entered directly in the F1 console or server console. Use find <keyword> in console to search for available commands related to the plugin.
Settings are stored in the config file found under the config/ directory. You can edit this file manually, then reload the plugin to apply your changes.
Persistent data is saved in the data/ directory. This includes things like saved settings, usage stats, or player progress depending on the plugin. Deleting a data file will reset stored progress or customizations.
Language files are located in the lang/ folder. To translate messages, copy the en.json file into your target language folder (e.g. fr, de) and edit the values. Reload the plugin after changes to apply new messages.
This section lists public methods exposed by the plugin for use in other plugins. You can call these via the CallHook method. Make sure the plugin is loaded before calling its API to avoid null reference errors.
These are custom hooks that other plugins can listen for. Simply define a method with the same name and expected parameters in your plugin to handle the event. Hooks are triggered at key moments and are useful for extending or reacting to plugin behavior.
These hooks are injected into the game's code using Harmony. They let the plugin run code at key points in the game's internal logic. You can return values to block or modify behavior. Use with caution — these are powerful and can affect core mechanics.
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