loot

  1. VisEntities

    Random Gifts 1.1.0

    This plugin adds a progress bar ui that shows players when their next random gift is coming. The bar fills up over time, and the text updates to keep players informed. You can customize the time between gifts, items that can be received, and the effect that plays when gifts are given. [H2...
  2. VisEntities

    Custom Unwrap Rewards 1.0.0

    This plugin allows you to fully control what players get from unwrapable items like easter eggs and christmas presents. Instead of using the default loot tables, you can define your own rewards, set their amounts, and adjust drop chances based on rarity. Configuration { "Version": "1.0.0"...
  3. VisEntities

    Early Access Raidable Balloon Bases 1.1.0

    This plugin spawns raidable bases attached to hot air balloons, each filled with loot and protected by npcs. Bases float across the map, offering a unique airborne raiding challenge. [H2 id='Early+Access']Early Access[/H2] This plugin is in early access. While fully functional, it's still under...
  4. VisEntities

    Early Access Balloon Base Editor 1.0.1

    This plugin lets you create and edit bases used by the raidable balloon event. [H2 id='FAQ']FAQ[/H2] Am I allowed to sell or share my balloon bases? Yes, but you must clearly state that Raidable Balloon Bases is required for them to work and include a link to it. You can also find a...
  5. VisEntities

    Custom Loot Spawns 1.0.0

    This plugin allows placing spawn points for extra loot, where you can spawn different crate prefabs of your choosing, control their spawn frequency, and set the likelihood of each one spawning. Ideal for custom maps or hosting events. [H2 id='Permissions']Permissions[/H2]...
  6. VisEntities

    Half Looted Emptier 1.1.0

    This plugin empties loot containers that players leave partially looted, ensuring they despawn so new ones can spawn in their place. [H2 id='Configuration']Configuration[/H2] { "Version": "1.1.0", "Emptying Trigger Mode": "Looted", "Number Of Items To Trigger Emptying": 1, "Delay...
  7. VisEntities

    Raidable Shelters 1.7.3

    This plugin randomly spawns raidable shelters near players across the map. Each shelter is fully generated with lootable entities like storage boxes, furnaces, and other deployables. All containers come pre-filled with random loot, making each raid a unique and rewarding experience. You can...
  8. VisEntities

    Harvestable Vehicles 1.8.0

    This plugin allows players to break down rarely used vehicles like cars and hot air balloons for resources using specific tools, instead of them just sitting there and adding to your entity count. [H2 id='Permissions']Permissions[/H2] harvestablevehicles.use - Only players with this...
  9. VisEntities

    Better Dropped Item Stacker 1.7.0

    This plugin helps improve your server performance by automatically combining dropped items into one container instead of leaving them scattered on the ground. It's useful during raids or when bases decay where large quantities of items are dropped at once. [H2 id='How+It+Works']How It...
  10. VisEntities

    Barrel Health 1.0.0

    This plugin allows you to customize the health of loot barrels that spawn on roadsides and in monuments. When the plugin is loaded, all existing loot barrels will automatically update their health to match the values specified in the config. [H2 id='Configuration']Configuration[/H2] {...
  11. VisEntities

    Lucky Barrel 1.0.0

    This plugin allows players to place a vertical storage barrel that may transform into a random loot barrel. Upon placement, the storage barrel is destroyed and a loot barrel spawns in its position, which the player can then break to obtain loot. Note: It doesn't apply to horizontal storage...
Back
Top
This plugin uses Oxide's permission system. Grant or revoke permissions using oxide.grant and oxide.revoke. You can assign them to individual players or groups using their Steam id or group name.
Chat commands start with a /, while console commands can be entered directly in the F1 console or server console. Use find <keyword> in console to search for available commands related to the plugin.
Settings are stored in the config file found under the config/ directory. You can edit this file manually, then reload the plugin to apply your changes.
Persistent data is saved in the data/ directory. This includes things like saved settings, usage stats, or player progress depending on the plugin. Deleting a data file will reset stored progress or customizations.
Language files are located in the lang/ folder. To translate messages, copy the en.json file into your target language folder (e.g. fr, de) and edit the values. Reload the plugin after changes to apply new messages.
This section lists public methods exposed by the plugin for use in other plugins. You can call these via the CallHook method. Make sure the plugin is loaded before calling its API to avoid null reference errors.
These are custom hooks that other plugins can listen for. Simply define a method with the same name and expected parameters in your plugin to handle the event. Hooks are triggered at key moments and are useful for extending or reacting to plugin behavior.
These hooks are injected into the game's code using Harmony. They let the plugin run code at key points in the game's internal logic. You can return values to block or modify behavior. Use with caution — these are powerful and can affect core mechanics.
Cart