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Free Rust plugins you can download at absolutely no cost from Game4Freak's growing collection of plugins.

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  1. ui 14

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  • Rocket Damage Modifier
    5.00 star(s)
    very helpful plugin to solve annying rocket pvp on modded servers - and easy to config, thank you
    • Hanumann
  • Portable Fort
    5.00 star(s)
    Just bought this plugin for my server to use in vip packs and damn i love it the players are...
    • Drifter
  • Enemy Health Bar
    5.00 star(s)
    Easy on the eye, clean and effective. This plugin is exactly what I was looking for to replace...
    • vibe
 
Hidden Snakes
A random snake may appear while farming resources
Drift To Sea
Drift To Sea 1.0.0
Reverses boat shore drift so unattended boats drift outward to sea instead
Deep Sea Disconnect Protection
Teleports sleeping players out of the Deep Sea before it wipes so they don't die offline
Godmode Kill Fix
Lets players still die from the F1 kill/suicide command while godmode is active
Unarmed Parachuting
Prevents players from equipping items while parachuting
Farming Restriction
Blocks all farming actions while building blocked, including trees, ore, and planters
Better Line Of Sight Teleport
A better and smarter version of the teleportlos command
Map Marker Teleport
Teleport to any location by placing a map marker
Cannon Storage
Attaches a small stash to every cannon for storing cannonballs, automatically feeding ammo during reload
Skip Death Screen
Automatically respawns players, skipping the death screen
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Chat commands start with a /, while console commands can be entered directly in the F1 console or server console. Use find <keyword> in console to search for available commands related to the plugin. Parameters in < > are required, while [ ] are optional.
This plugin uses Oxide's permission system. Grant or revoke permissions using oxide.grant and oxide.revoke. You can assign them to individual players or groups using their Steam id or group name.
Settings are stored in the config file found under the config/ directory. You can edit this file manually, then reload the plugin to apply your changes.
Persistent data is saved in the data/ directory. This includes things like saved settings, usage stats, or player progress depending on the plugin. Deleting a data file will reset stored progress or customizations.
Language files are located in the lang/ folder. To translate messages, copy the en.json file into your target language folder (e.g. fr, de) and edit the values. Reload the plugin after changes to apply new messages.
This section lists public methods exposed by the plugin for use in other plugins. You can call these via the CallHook method. Ensure the plugin is loaded before calling its API to avoid null reference errors.
These are custom hooks that other plugins can listen for. Simply define a method with the same name and expected parameters in your plugin to handle the event. Hooks are triggered at key moments and are useful for extending or reacting to plugin behavior.
These hooks are injected into the game's code using Harmony. They let the plugin run code at key points in the game's internal logic. You can return values to block or modify behavior. Use with caution — these are powerful and can affect core mechanics.
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