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Free Rust plugins you can download at absolutely no cost from Game4Freak's growing collection of plugins.

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  • Gamemode Core
    5.00 star(s)
    This is the core magic behind visentities arena's gamemodes. it allowed us to setup our own dust...
    • jordo2k1
  • Gamemode Gun Game
    5.00 star(s)
    awesome mode.. we have been looking for an arena mode that you can use your own prefab as in the...
    • jordo2k1
  • Sam Range Alert
    5.00 star(s)
    just so bloody simple yet effective!!! i have so many players kicking off over sams and thought...
    • jordo2k1
Realistic Death Physics
Launches player corpses in the direction of the killing blow
Patrol Heli Rocket Creator Fix
Sets CreatorEntity on patrol helicopter rockets so other plugins can identify heli-fired rockets
Button Commands
Run commands when an electric button is pressed
Map Marker Teleport
Place a map marker and instantly teleport there
Queue Skip
Queue Skip 1.0.0
Allows players with permission to bypass the queue
Rocket Damage Modifier
Control how much damage each rocket type does to players and buildings
Vehicle Auto Claim
Hands ownership to the first player who uses or works on an unclaimed vehicle
Mannequin Lock
Prevents swapping clothes on mannequins without building privilege
Skin It
Skin It 1.1.1
Change item skins directly through chat without needing a repair bench
Custom Crate Spawns
Lets you add additional spawn points for loot containers
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Chat commands start with a /, while console commands can be entered directly in the F1 console or server console. Use find <keyword> in console to search for available commands related to the plugin. Parameters in < > are required, while [ ] are optional.
This plugin uses Oxide's permission system. Grant or revoke permissions using oxide.grant and oxide.revoke. You can assign them to individual players or groups using their Steam id or group name.
Settings are stored in the config file found under the config/ directory. You can edit this file manually, then reload the plugin to apply your changes.
Persistent data is saved in the data/ directory. This includes things like saved settings, usage stats, or player progress depending on the plugin. Deleting a data file will reset stored progress or customizations.
Language files are located in the lang/ folder. To translate messages, copy the en.json file into your target language folder (e.g. fr, de) and edit the values. Reload the plugin after changes to apply new messages.
This section lists public methods exposed by the plugin for use in other plugins. You can call these via the CallHook method. Ensure the plugin is loaded before calling its API to avoid null reference errors.
These are custom hooks that other plugins can listen for. Simply define a method with the same name and expected parameters in your plugin to handle the event. Hooks are triggered at key moments and are useful for extending or reacting to plugin behavior.
These hooks are injected into the game's code using Harmony. They let the plugin run code at key points in the game's internal logic. You can return values to block or modify behavior. Use with caution — these are powerful and can affect core mechanics.
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