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Free Rust plugins you can download at absolutely no cost from Game4Freak's growing collection of plugins.

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Latest reviews

  • Durable Attachments
    5.00 star(s)
    Verified, patch on 01.09.2026 fix the plugin, it is now working as intended. Very useful to have...
    • BeeCoolBuddy
  • Tree House
    5.00 star(s)
    LOVE THIS. Works well, slight learning curve to it. Issues with item placement (You can pretty...
    • BeeCoolBuddy
  • Boxed Player Spawn
    2.00 star(s)
    Works sporadically at best. Some players spawn in a shelter, some don't. Inconsistent...
    • BeeCoolBuddy
 
Durable Attachments
Prevents durability loss on all weapon attachments
Unwrap Commands
Run commands when items are unwrapped
No Harvest Junk
Prevents unwanted junk items (grubs, worms, seeds) from being given when harvesting growables
Cupboard Accepts Anything
Put any item in tool cupboards
Build Refund
Build Refund 1.2.0
Demolishing structures returns some of the original cost
Remove Crate Decorations
Removes party balloon decorations from loot containers
Seedless Food
Prevents seeds from being produced when players eat fruits or vegetables
No Chinook Crate Pileup
Prevents multiple chinook crates from piling up in the same area
Custom Vehicle Spawns
Adds custom spawn points for vehicles anywhere on the map
Dancing NPC
Dancing NPC 1.4.1
Allows players to spawn an npc that performs various dance gestures
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Chat commands start with a /, while console commands can be entered directly in the F1 console or server console. Use find <keyword> in console to search for available commands related to the plugin. Parameters in < > are required, while [ ] are optional.
This plugin uses Oxide's permission system. Grant or revoke permissions using oxide.grant and oxide.revoke. You can assign them to individual players or groups using their Steam id or group name.
Settings are stored in the config file found under the config/ directory. You can edit this file manually, then reload the plugin to apply your changes.
Persistent data is saved in the data/ directory. This includes things like saved settings, usage stats, or player progress depending on the plugin. Deleting a data file will reset stored progress or customizations.
Language files are located in the lang/ folder. To translate messages, copy the en.json file into your target language folder (e.g. fr, de) and edit the values. Reload the plugin after changes to apply new messages.
This section lists public methods exposed by the plugin for use in other plugins. You can call these via the CallHook method. Ensure the plugin is loaded before calling its API to avoid null reference errors.
These are custom hooks that other plugins can listen for. Simply define a method with the same name and expected parameters in your plugin to handle the event. Hooks are triggered at key moments and are useful for extending or reacting to plugin behavior.
These hooks are injected into the game's code using Harmony. They let the plugin run code at key points in the game's internal logic. You can return values to block or modify behavior. Use with caution — these are powerful and can affect core mechanics.
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