event

  1. VisEntities

    Volcano 1.5.0

    This plugin lets you place fully interactive volcanoes on your map that erupt with fireballs, expanding lava fields, and destructive heat, making it perfect for events or end-wipe scenarios. [H2 id='Features']Features[/H2] Performance-friendly! Shoots fireballs in random directions at varying...
  2. VisEntities

    Early Access Raidable Balloon Bases 1.1.0

    This plugin spawns raidable bases attached to hot air balloons, each filled with loot and protected by npcs. Bases float across the map, offering a unique airborne raiding challenge. [H2 id='Early+Access']Early Access[/H2] This plugin is in early access. While fully functional, it's still under...
  3. VisEntities

    Early Access Balloon Base Editor 1.0.1

    This plugin lets you create and edit bases used by the raidable balloon event. [H2 id='FAQ']FAQ[/H2] Am I allowed to sell or share my balloon bases? Yes, but you must clearly state that Raidable Balloon Bases is required for them to work and include a link to it. You can also find a...
  4. VisEntities

    Patrol Heli Cant Flare 1.1.1

    This plugin disables the flare response of patrol helicopters when they are locked onto by homing missiles, making them defenseless against incoming missiles. [H2 id='Configuration']Configuration[/H2] { "Version": "1.1.0", "Percentage Chance That Heli Cannot Use Flares": 100 }...
  5. VisEntities

    Airdrop Settings 1.3.1

    This plugin lets you fully customize airdrops and cargo planes, including drop speed, flight height, parachute behavior, supply signal precision, and more. [H2 id='Features']Features[/H2] Setting how high the cargo plane spawns above the terrain. Controlling how fast the cargo plane flies...
  6. VisEntities

    Legacy Airdrops 1.0.0

    This plugin makes cargo planes drop multiple supply drops, just like in the old days of Rust Legacy. [H2 id='Compatible+Plugins']Compatible Plugins[/H2] Airdrop Settings - Allows customization of airdrops and cargo planes. Airdrop Turrets - Deploys auto turrets onto airdrops. [H2...
  7. VisEntities

    Airdrop Turrets 1.1.0

    This plugin adds auto turrets to airdrops as soon as they spawn, with customizable options for the turret's weapon, attachments, and ammo. Upon loading the plugin, any existing airdrops still in the air will also have turrets deployed on them, and when the plugin is unloaded, all turrets are...
  8. VisEntities

    Not Enough Bradley Scientists 1.1.1

    This plugin adjusts the number of scientists that spawn to defend the Bradley APC when it's attacked. [H2 id='Configuration']Configuration[/H2] { "Version": "1.1.0", "Road Bradley": { "Minimum Number Of Scientists To Spawn": 4, "Maximum Number Of Scientists To Spawn": 6 }...
  9. VisEntities

    Patrol Heli Crash Dont Retire 1.1.0

    This plugin changes the ai behavior of patrol helicopters by making them crash instead of leaving the map at the end of their lifetime. This prevents the frustration players feel when they spend time fighting the helicopter only for it to fly away before they can take it down. [H2...
  10. VisEntities

    No Event Markers 1.2.1

    This plugin hides all event markers, such as those for patrol helicopters, hackable crates, and cargo ships, from showing up on the map, making it more challenging for players to locate them. [H2 id='Configuration']Configuration[/H2] { "Version": "1.2.0", "Disable Patrol Helicopter...
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This plugin uses Oxide's permission system. Grant or revoke permissions using oxide.grant and oxide.revoke. You can assign them to individual players or groups using their Steam id or group name.
Chat commands start with a /, while console commands can be entered directly in the F1 console or server console. Use find <keyword> in console to search for available commands related to the plugin.
Settings are stored in the config file found under the config/ directory. You can edit this file manually, then reload the plugin to apply your changes.
Persistent data is saved in the data/ directory. This includes things like saved settings, usage stats, or player progress depending on the plugin. Deleting a data file will reset stored progress or customizations.
Language files are located in the lang/ folder. To translate messages, copy the en.json file into your target language folder (e.g. fr, de) and edit the values. Reload the plugin after changes to apply new messages.
This section lists public methods exposed by the plugin for use in other plugins. You can call these via the CallHook method. Make sure the plugin is loaded before calling its API to avoid null reference errors.
These are custom hooks that other plugins can listen for. Simply define a method with the same name and expected parameters in your plugin to handle the event. Hooks are triggered at key moments and are useful for extending or reacting to plugin behavior.
These hooks are injected into the game's code using Harmony. They let the plugin run code at key points in the game's internal logic. You can return values to block or modify behavior. Use with caution — these are powerful and can affect core mechanics.
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